Feedback
What is your feeling of controlling the frog? Is it easy or hard to control it?
Most students think it is easy to control and some students think it moves a bit slow.
How do you feel the speed of the movable blocks? Is it too slow or too fast?
Most students think the speed is suitable because if it is too slow, the game may reduce its challenge. Few students think that I could make it slower because they feel it is easy to touch the blocks.
What other features could be added into this game? Is the game challenge enough?
Some students think it will be a good idea to add some sound effect such as background music and the sound while the frog is moving, etc. The blocks could also be made more interesting such as changing them to different monsters. They think the overall game is fun and is challenging enough.
Do you understand the game idea through playing with this basic prototype?
Some students could understand the concept of this game but some students think it could be better if I could add a message such as 'player wins!" showing on the screen after the frog gets the ball and arrived at its destination.
Evaluation
After getting these feedback from other students in the class. I have got some ideas that could be improved in my next prototype. Next, I would implement the function of showing the 'player win' message on the screen and I will also implement another frog so make the game can be played by two players. I am also thinking about adding the feature of sound effect into this game. As the next prototype should be played by MakeyMakey so I need to test the speed of both of the frog and the blocks to make sure it will be also easy to control by other physical equipment. After had last week's lecture, I also realised that I need to add some quantitative questions for the testing session because currently, I only have some qualitative questions.



